AI Insights · Timothy · April 2025
Top 5 Golf Games on Android in Hungary: Q1 2025 Performance Overview
Explore the performance trends of the leading golf games on Android in Hungary during Q1 2025, including insights on downloads, revenue, and active users.
In the first quarter of 2025, Hungary's Android gaming scene saw intriguing trends among the top five golf games. Here’s a closer look at their performance, based on data from Sensor Tower.
Golf Clash - Golfing Simulator by ELECTRONIC ARTS showed a varied pattern in its metrics. Weekly revenue fluctuated, reaching a peak of around $224 in mid-March. Downloads began the quarter strong, with numbers over 100K, but saw a decline, stabilizing at around 33K by the end of March. Active users also experienced a decline from 144K to approximately 69K.
Golf Rival - Multiplayer Game, published by Zynga, experienced a high in active users, maintaining over 1M at the start of the quarter, but this number decreased to 687K by the end. Revenue peaked in early February at $186, followed by a decline. Downloads also dropped significantly from 131K to just 9K over the quarter.
Golf Battle from Miniclip.com had a consistent download performance, maintaining figures above 200K throughout the quarter. Revenue saw a notable increase at the end of March, reaching $120. Meanwhile, active users peaked at 2.8M at the start, gradually decreasing to 2.1M.
Ultimate Golf! also by Miniclip.com, showed a late surge in revenue, climbing from negligible amounts to $147 by the end of March. Downloads saw a steady decline from 87K to 24K, and active users decreased from 309K to 203K.
Lastly, Golf Peaks by Afterburn had minimal activity in terms of downloads and revenue, with a slight revenue increase to $10 in February, but no significant download activity was recorded.
For more detailed insights and data, visit Sensor Tower.